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AI Insights · Timothy · July 2025

Top Trivia Games Performance in Croatia, Q2 2025

Explore the performance trends of top trivia games on the unified platform in Croatia during Q2 2025, with insights from Sensor Tower.

Top Trivia Games Performance in Croatia, Q2 2025

In the second quarter of 2025, the top trivia games in Croatia experienced varied performance trends across weekly downloads, revenue, and active users. This analysis, sourced from Sensor Tower, provides insights into these trends.

GeoGuessr from GeoGuessr AB saw a fluctuating weekly revenue, reaching around $492 at the start of April, before dipping to approximately $351 by the end of June. Downloads began at 1.6K, gradually declining to around 240. Active users mirrored this decline, starting at over 3K and decreasing to just over 1K.

Slagalica Kviz showed a relatively stable revenue trend, peaking at $385 in mid-May. Downloads varied more, starting at 232 and fluctuating throughout the quarter, ending with 151 downloads.

For Clever - Brain Training Games, revenue remained steady, peaking at $277 at the beginning of the quarter. Downloads were low, beginning at 157 and ending at 71. Active users remained around 900 initially, slightly decreasing to 725 by quarter's end.

SongPop Classic - Music Trivia had modest revenue peaking at $349 in early May. However, downloads were minimal, remaining under 10 throughout. Active users stayed consistently low, hovering around 20.

Finally, Elevate - Brain Training Games demonstrated a revenue increase towards the end of the quarter, reaching $201 by late June. Downloads fluctuated slightly, starting from 70 and ending with 59. The active user count began at 242, ending at 183.

These insights highlight the dynamic nature of app performance in the trivia category on a unified platform in Croatia. For more detailed analytics, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2025